Round-by-round match review
Inspect your recorded health, gold, level, board, bench, shop state and actions after the match.
TFT Coachbook reconstructs your own match history into a round-by-round review, helping you understand economy, health, level progression, board development, shop history, long-term gameplay patterns and post-game coaching insights.
Prototype shown with clearly labelled demo data.

Inspect your recorded health, gold, level, board, bench, shop state and actions after the match.
Track placement, Top-4 rate, economy habits and stage-by-stage progression across your own games.
Review important decisions after the match with post-game strategic context, alternative lines, economy trade-offs and lessons to apply in future games.
Compare coaching observations with your own match history to identify recurring strengths, habits and resource-management patterns.
These screenshots are from the running desktop prototype. They use demo data while Riot and Overwolf integration approval is pending.
Open the personal dashboard to review your recent matches, placement trend, overall results and stage-based economy snapshot.
Select a completed match and inspect the round timeline, state summary, board, bench, shop and round actions.
Continue into the coaching section to see what mattered in that round, post-game strategic context, alternative lines, trade-off analysis and a key takeaway for future games.
Coaching is generated only after the match has ended. During active gameplay, TFT Coachbook does not display game-state-specific analysis, adaptive recommendations, opponent scouting, predictions, or instructions telling the player what action to take.
Review long-term personal patterns such as average state by stage, economy habits, placement distribution and recurring gameplay trends.
TFT Coachbook is designed around learning between games. During an active match, the application does not display game-state-specific coaching, adaptive recommendations, opponent scouting, or instructions based on the current board, shop, economy, or other live state. Recorded information is used to reconstruct and analyze the player's own match only after the match has ended.
The front-facing desktop prototype is operational with demo data. Live game-data integration will be enabled only through approved Riot and Overwolf-supported channels after the required approvals.